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The NavMesh isn't built in the entry and underground areas - Ask - GameDev.tv
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Answers
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
Unity中解决“SetDestination“ can only be called on an active agent that has been placed on a NavMesh_Hello Bug.的博客-CSDN博客_setdestination
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
uMod - "SetDestination" can only be called on an active agent - Rust - Community
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
Rust | Adding a whitelist to your server | CreeperHost Wiki
"SetDestination" can only be called on an active agent that has been placed on a NavMesh. - YouTube
uMod - "SetDestination" can only be called on an active agent - Rust - Community
Oilrig Spawn Fix - Plugins - Codefling
Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum
c# - Is there any solution for "destination" error with NavMeshAgent in Unity? - Stack Overflow
rpg_kit_follower - Terry Morgan
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum
Setdestination" can only be called on an active agent that has been placed on a navmesh. - DEV Community
Nav Mesh Agentでエラー
c# - Only first NavMeshAgent can be placed - Stack Overflow
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"SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D